本游戏资料是 快速建模原型设计工具Unity游戏素材资源,大小:248 MB ,格式:unitypackage,使用软件:unity5.6.7或更高,资产版本:Version 2.7.24(current),供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Model and Prototype in Unity
Unity Awards 2018 Best Development Tool Finalist
UModeler for Unity [80.lv]
Compatible with Unity 2020.1 completely
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Release note
UModeler is a Unity extension to empower you to model and prototype easily and quickly. With UModeler, you can craft a static mesh asset as well as prototype a game level without any other external DCC tools. Moreover UModeler supports not only modeling with gizmos but also sketch-based modeling, which enables you to draw a 2D shape on a plane and make it 3D shape in intuitive ways. Any polygon is automatically triangulated to be fed to a rendering pipeline even though it has holes inside. It’ll save a lot of your time. UModeler consists of about 90 tools for modeling, which will make creating, transforming and editing your model a breeze in Unity.
What you can do with UModeler
• 3D Modeling from a low poly mesh to a rather complicated mesh.
• Prototyping.
• Modifying a mesh with Meshfilter component.
• Texture Mapping with UV Editor.
• 2D Drawing.
• And more.
FEATURES
MODELING
Powerful and various modeling tools are provided as follows.
• Translation/Rotation/Scale of Vertices/Edges/Polygons with gizmos
• Curved shape modeling with Bevel and Follow Tools
• Parameter-based primitive shapes to enable you to make a shape having whatever size you want.
• Push/Pull tool to enable you to create a 3D shape from a face and cut a 3D shape.
• Repair tools – Eraser, Bridge Fill, Collapse, Align, Flip, and Flatten tools.
• Merge tools – Combine object/polygon/vertex, Boolean tools.
• Mirror tool – Every modification will be mirrored to the other side of the mirror plane.
• Selection tools – All/None, Isolated, Loop, Ring, Invert, and Increase tools.
• Cutting Tools – Cut, LoopSlice and Clip tools.
• Surface Tools – Material, UV Transform, and Smoothing Group tools.
DRAWING
UModeler comes with powerful and intuitive drawing tools to create a 2D shape beyond a triangle and a quad. Both novice and advanced users will love the ability to draw any polygons even with holes.
• Automatic and smart triangulation with no creation of additional vertices.
• Simple polygon based topology(Click here to know Simple Polygon more).
• Contextual Cursor Snap to make drawing a breeze.
• Line, Parallel Line, Arc, Rectangle, Rounded Rectangle, Disk, and Side Stair drawing tools are provided.
• Handy Inset tool which enables you to draw a smaller or bigger version of a shape keeping the two shapes equidistant from each other. Multiple inset is supported as well
COMPATIBILITY
• ProBuilder – Neat conversion of ProBuilder mesh
• Polybrush – UModeler mesh edit using Polybrush seamlessly.
UV MAPPING
UModeler is equipped with core functionalities for UV Mapping.
• UV/Edge/Polygon/Island transform with Translate/Rotate/Scale/Rectangle gizmos.
• Plane/View and Cube unwrapping.
• Auto detection of overlapped edges.
• All/None, Invert and Loop selection tools • Flip, 90 Rotate and Alignment tools.
• Sew and MoveSew tools.
• Collapse tool.
RAPID PROTOTYPING
With the modeling and drawing tools introduced above, prototyping is no problem.
SEAMLESS MESH EDITING
A mesh imported from other DCC tools can be modified and edited just by adding the UModeler component.