本游戏资料是强大物理捆绑粒子效果工具Unity游戏素材资源,大小:6 MB ,格式:unitypackage,使用软件:unity2017.4.35或更高,资产版本:Version1.0.5f1(current),供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
CGF + SSS Bundle includes two of the most powerful physics packages sold on the Unity Asset Store.
ASSET STORE: Circular Gravity Force 5
ASSET STORE: Sticky Stick Stuck
ONLINE DOCUMENTATION
Circular Gravity Force 5 allows you to easily manipulate physics in Unity 3D with no code required.
CGF DEMOS: PC & MAC,
Sticky Stick Stuck allows you to easily joint gameobjects together by touch using Unity’s joint system 2D or 3D, no code required.
SSS DEMOS: PC & MAC,
CGF 5 Features Include:
– Full 3D/2D Support
– Four Different Physics Shapes: Sphere, Box, Capsule, and Raycast
– Six Different Force Types: Force at Point, Force, Torque, Explosion Force, Gravitational Attraction, Velocity, and Angular Velocity
– Five Different Force Modes: Force, Impulse, Velocity Change, Acceleration, Lerp Velocity
– Emit Force from Closest Collider allowing you to pick the shape of the force.
– Velocity Damping and Angular Velocity Damping
– Effects Like Align to Force and No Gravity
– Non-Alloc Physics Support
– Version 5 Demo Scenes MainMenu, Car v2, Hovercraft v2, Marble
– Version 1-4 Demo Scenes Car, Car 2D, FPS, Hand, Hovercraft, Menu, Pinart, Planets, Planets 2D, Rocket, Rocket 2D, Vortex, Vortex 2D, Homing, and Pivot.
– GameObject, Tag, Layer, and Bounds, and Physical Materials filtering
– Events/SendMessage Avalible for CGF
– High Performance and Low Memory
– Fully Customized GUI, Gizmos, and Handles for CGF objects
– Full Source Code
– No DLLs
SSS Features Include:
– Currently Supports all Unity joint types, 2D and 3D
– Weapons FPS, & Weapons 2D Demo Scenes
– Parenting Gameobject System on Stick
– Stick on Impact Velocity
– Stick, UnStick & Break Events Properties
– Stick Recursively through Objects
– GameObject, Tag, and Layer filtering
– Fully Customized Gizmos for SSS
– Full Source Code
– No DLLs
– Unity 5 Ready
CGF LINKS:
Unity Forum
Manual
CGF Website
SSS LINKS:
Unity Forum
SSS Website
OTHER LINKS:
Resurgam Studios