Auto-Rig Pro游戏角色骨骼自动化Blender插件V3.57.18版

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本插件是关于Auto-Rig Pro游戏角色骨骼自动化Blender插件V3.57.18版,大小:4 MB,支持Blender 2.79 – 2.9版软件,支持Win系统,语言:英语。

这是一个重量级插件,全自动骨骼,绑定,蒙皮。自动生成的骨骼方式类似于Mixamo,自动绑定,自动蒙皮,通过体素的蒙皮方法,比内置的自动骨骼权重要好很多,尤其是多物体模型。支持重新映射。支持多游戏引擎的导出。

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New/improved:
Rig: New advanced options for IK Splines:
Master controllers with predefined spacing (frequency) for global shape tweaking
Inter controllers for more accurate tweaks
Individual bone controllers for micro tweaks
Inter controllers Interpolation: Smooth or Linear
Twist value to twist the whole bone chains starting at the selected bone up to the tip
Rig: IK Spline: “None” option for parent of tips
Rig: IK Spline: Increase max count value to 1024
Export: Root Motion + Init Armature Rotation is now supported
Remap: Refactored the mapping presets interface with only 2 buttons for simplicity: Import and Export
Remap: New drop-down menu to import built-in presets
Fixed:
Skin: “Exclude Selected Vertices” did not restore the vertice selection after binding
Rig: Exporting custom presets did not save multiple drivers of same channels type
Rig: Mirroring custom shape could lead to an error if collections are not set properly
Rig: Apply Pose as Rest Pose was missing facial bones
Export: Avoid error when UV layers are invalid
Export: Incorrect spine bones when Blender interface is set in Japanese
Smart: Fingers detection issue with Blender 2.91
Auto-Rig Pro: Quick Rig (1.17.14)
New/Improved:
New mixamo import preset
Show an error message if the preset could not be loaded because of different bone names
Fixed:
Missing fingers inputs was leading to an error
Import preset could fail
Various other fixes not listed

资源地址

CG素材岛 » Auto-Rig Pro游戏角色骨骼自动化Blender插件V3.57.18版