本教程是关于Blender高质量游戏模型法线贴图技术视频教程,时长:1小时,大小:1.4 GB,格式:MP4高清视频格式,教程使用软件:Blender,作者:Tim Felix,共12个章节,语言:英语。
Should you model for quality or performance? The answer is a balance of both! Normal mapping is a texturing technique that allows us to fake high resolution details on a low poly mesh. In this course, learn the modeling techniques that are necessary to bake high quality normals.