本教程是关于ZBrush3D概念角色设计极限指南工作流程视频教程,时长:超过20小时,大小:6.2 GB,MP4高清视频格式,教程使用软件:Zbrush,Photoshop, 附源文件,作者:Pablo Munoz Gomez,共10个章节,语言:英语。
ZBrush是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。
7 Core modules – 3 Bonus modules | 35h 08m total length
*with exercise files (UZG Resources – brushes, alphas, etc.)
This course is ideal for you if…
– You have little to no experience with ZBrush but you are eager to learn!
– You have opened ZBrush but feel overwhelmed by all the tools and features
– You are a 2D artist wanting to move into the digital and awesome world of 3D
– You want to move from ZBrushCore to the full ZBrush version
– You are struggling to take your 3D sculpting work to the next level
– You got ZBrush but you can’t find an easy way to start or don’t know what the first step is
– You’ve done things in ZBrush but you feel you are missing some of the basics
– You can easily follow online ZBrush tutorials, but feel you can’t translate what you learn into your own work