Maya中Mash逼真草坪实例制作训练视频教程

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本教程是关于Maya中Mash逼真草坪实例制作训练视频教程,时长:42分,大小:660 MB,MP4高清视频格式,教程使用软件:Maya,附源文件,作者:Arijit Datta,共10个章节,语言:英语。

Autodesk Maya是美国Autodesk公司出品的世界顶级的三维动画软件,应用对象是专业的影视广告,角色动画,电影特技等。Maya功能完善,工作灵活,易学易用,制作效率极高,渲染真实感极强,是电影级别的高端制作软件。Maya声名显赫,是制作者梦寐以求的制作工具,掌握了Maya,会极大的提高制作效率和品质,调节出仿真的角色动画,渲染出电影一般的真实效果,向世界顶级动画师迈进。Maya 集成了Alias、Wavefront 最先进的动画及数字效果技术。它不仅包括一般三维和视觉效果制作的功能,而且还与最先进的建模、数字化布料模拟、毛发渲染、运动匹配技术相结合。Maya 可在Windows NT与 SGI IRIX 操作系统上运行。在目前市场上用来进行数字和三维制作的工具中,Maya 是首选解决方案。

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Maya Mash is an incredible tool to create procedural kind of work inside Maya. it is a very new kind of tool set that Maya has introduced which is really nice tool to make tedious work in a such a fashion which will reduce time of all artist. Maya mash is not something like you do it with manual approach. this tool set is extremely handy to make ton of similar kind of jobs in a very few span of time therefore Maya mash tool is now very popular to populate a vast area in a second by using this which is an opportunity to make any kind of foliage vegetation and environmental repetitive work which was done earlier by Maya particle instancer though the concept of this Maya mash is instancer but it is very powerful than normal Maya instancer because of you can do motion graphics kind of work with this tool set so here I am presenting this short course that how you are going to use this Maya mash tool to get this kind of foliage for vegetation kind of natural effects pretty easily. The main thing is this that knowing is and doing is something totally different because the workflow is going to be the best practice of this workflow otherwise you can complicate things very easily if you don’t know the proper workflow so in this course you are going to learn that actual handy workflow that you are going to use this Maya mash with your ideas.
In This Course You Are Going To Learn
how are you going to use this Maya mash network and usage of the feature called waiter as necessary to get your viewport lighter and render faster so that you cannot drop the FPS of your viewport drastically
usage of strength waiter by which you can create roads or any kind of area which is not populated and by using randomness and noise waiter and texture respectively you can get variations in your scene so after doing this short course you can do any kind of scene based on nature pretty easily

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CG素材岛 » Maya中Mash逼真草坪实例制作训练视频教程