本教程是关于博赛朋克城市街道场景概念设计制作视频教程,时长:3小时,大小:2.6 GB,MP4高清视频格式,教程使用软件:Modo, Blender, C4D,Octane,PS等,附源文件,作者:Jan Urschel,共6个章节,语言:英语。
Modo是一款高级多边形细分曲面,建模、雕刻、3D绘画、动画与渲染的综合性3D软件。由Luxology, LLC设计并维护。该软件具备许多高级技术,诸如N-gons(允许存在边数为4以上的多边形),多层次的3D绘画与边权重工具,可以运行在苹果的Mac OS X与微软的Microsoft Windows操作平台。
Luxology公司的Modo是CG行业,设计和建筑可视化世界的新工具之一,已迅速赢得了广泛的用户群。Modo是一个非常强大的多边形和细分建模工具,有一个伟大的纹理绘画和雕刻模块,对象的动画工具和出色的渲染,有一个非常直观和友好界的用户界面。
We’ll be going back to the megacity but this time on the ground. Digging deep into the Blade Runner bag of tricks we’re looking at the design and process of creating a bustling cyberpunk street level scene with lots of neon, rain and fog.
What topics are covered?
– Thoughts on reference and inspiration
– Kitbashing and modeling
– Rendering
– Photoshop paintover
Who is it for?
Concept designers and other creatives who want to learn about environment creation and a 3D heavy workflow.
What will I get?
– 2+ hour video tutorial with narration
– Reference images and textures
– PSD file
What do I need to have before I start:
– OctaneRender
– 3D application (e.g. Modo, Blender, C4D etc)
– 2D application (e.g. Photoshop, Procreate etc)
– Basic knowledge in a 3D application