本游戏资料是牛头怪3D生物怪兽幻想角色Unity游戏素材资源,大小:841 MB ,格式:unitypackage,使用软件:unity2018.4.12,资产版本:Version 1.1(current),供广大设计师学习使用,语言:英语。
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Minotaur comes with a giant two-handed axe and a set of light armor. The armor and axe each have four ready-to-use texture sets, and there are 6 skins ready to go for the body. All textures come with Substance Painter source files for massive texture customization. Blend shapes add even more to the pack, giving you the ability to customize the look of your creatures, or randomize them at run time.
Bundles – Get more and save
⭐ Monster Bundle #6
Bonus Files – Free upgrade after purchase
⚡ Minotaur – Bonus Files 1 – Substance Painter files, Animation Rig, Animations for Unreal
INFINITY PBR – MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
⭐⭐ Within 14 days of purchase, if you decide my packs aren’t going to work for you, let me know. If I can’t fix it, I’ll get you a refund. Email me anytime: contact -at- infinitypbr -dot- com ⭐⭐
Demos, tutorials, and more can be found at my Youtube Channel
CUSTOMIZE TEXTURES
Customize your textures using the included Substance Painter source files. Change out materials, or make other modifications like adding dirt, or shifting colors, in minutes. Export the finished textures from Painter, ready be used in Unity. Make the textures look they way you want them for your project.
MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.
SOURCE FILES
Animation Rig | Substance Painter
Animation Rig is provided in, usually, Maya or 3DS Max format, and can be used to create new animations that better suit your project.
Whenever possible, Substance Painter project files are included so you can drastically re-texture the models.
Please note: Source Files do not give you license to share or sell the animations or textures you create. If you’re a highly skilled artist and interested in sharing or selling your work to the Infinity PBR community as add-on packages, please contact me.
ANIMATIONS
• Attack 3
• Attack1
• Attack2
• Death
• Dodge
• Got Hit
• Idle
• Idle Break
• Ram (Attack)
• Ram (Hit Wall)
• Ram Run
• Taunt
PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire “Magic Spells & Particles Pack”, so you can create your own magic spells. There are amazing particle packs on the Asset Store — my particles are fine, but can’t compete with those, I do urge all users to investigate which other particle packs fit their project.
LEGACY SHADERS & HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and we now include HDRP versions as well.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it’s free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.
Check out more info & all of our models at InfinityPBR.com
If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what’s what about it! If you have any problems, requests or anything else, visit me at the forums.