本资料是关于卡通3D战斗英雄角色动画Unreal Engine游戏素材资源,大小:1.4 GB,使用软件:Unreal Engine 4.17 – 4.26,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
视频预览:
For viewing all characters’ animations, click here. ( Controller not included )
Full Set Characters about 5,000 Poly count(Tris).
Mask Tint Material for infinite color customization possible
Highly modular parts can make you generate various combinations
Animation List (for all 6 different weapon stances)
5 combo Animations (RM animations added)
2 normal attacks
4 dash Animations
Defend, Defend Hit
Die, Die Recover
Dizzy
Equipment Change
Get Hit
Idle
4 Jump Animations
Jump Attack
Run, Sprint, Run Back, Roll ( Front, Rear, Right, Left )
Slide
Victory
4 walk Animations
3 climb Animations
Pick up, Potion drink, sleep
2 Swim Animations
1 Texture atlas (512×512)
Original Maya files included (It is located under the Content folder as a zip file. It is not visible in the Editor. See it from Explorer).
Technical Details
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No The base skeleton is Epic Skeleton. It has same hierarchy, naming, joint orientation. But, it doesn’t include IK bones and Twist Bones. Also, it has additional Shoulder Pad bones that Epic skeleton
Animated: Yes
Animation Type: In-Place
Number of Characters: Hundreds of variations
Vertex Counts of Characters: About 5,000 Tris for all set characters
Texture Resolutions: 2048×2048
Number of Animations (In Place): 192