本游戏资料是古老科幻野生人形3D角色Unity游戏素材资源,大小:2.3 GB ,格式:unitypackage,使用软件:unity2018.4.12,资产版本:Version 12.1(current),供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
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UPDATE: Armor Pack 2 now works with the humans!
Update: Now works with Armor Pack 1 for more wardrobe options!
Update: New hair shader works in Built-in, URP, and HDRP!
Human Fantasy Pack PBR is a highly detailed package containing Male & Female base bodies, each with Three Heads & Three Hairstyles, along with a large “Barbarian” wardrobe set, all with fully customizable textures. 5 wardrobe texture sets are included ready to be used in game. Body textures are presented in 4k, along with the Substance Painter source files, so you can customize it even more.
Tons of animations bring the characters to life, with details down to the movement of the clothing & hair. Particles included (6 magic spells). Works with the Weapons & Armor Pack #1 for Bow & Crossbow Animations!
Bundles – Get more and save
⭐ RPG Character Complete Bundle – 10 Pack Bundle
⭐ RPG Character Bundle #1 – 2 Pack Bundle
Bonus Files – Free upgrade after purchase
⚡ Humans – Bonus Files 1 – Animation Rig & Substance Painter files
⚡ Humans – Bonus Files 2 – Concept art & alt (legacy) textures
⚡ Humans – Bonus Files 3 – Unreal project
⚡ Humans – Bonus Files 4 – Atavism files Added September 14, 2020
⚡ Humans – Bonus Files 5 – Music files Added October 14, 2020
⚡ Humans – Bonus Files 6 – Substance Painter files (bodies) Added January 3, 2021
Free Expansion Projects
⚡ Character Creation / New Game Module
⚡ 2.5D Dungeon Demo Project
INFINITY PBR – MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
⭐⭐ Within 14 days of purchase, if you decide my packs aren’t going to work for you, let me know. If I can’t fix it, I’ll get you a refund. Email me anytime: contact -at- infinitypbr -dot- com ⭐⭐
Demos, tutorials, and more can be found at my Youtube Channel
CUSTOMIZE TEXTURES
Customize your textures using the included Substance Painter source files. Change out materials, or make other modifications like adding dirt, or shifting colors, in minutes. Export the finished textures from Painter, ready be used in Unity. Make the textures look they way you want them for your project.
MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.
CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!
A “Composers Mix” is also included if you do not want to mix your own track, and you can easily export the included mixes as well.
SOUND EFFECTS
Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.
SOURCE FILES
Animation Rig | Substance Painter | Substance Designer
Animation Rig is provided in, usually, Maya or 3DS Max format, and can be used to create new animations that better suit your project.
Whenever possible, Substance Painter project files are included so you can drastically re-texture the models.
Please note: Source Files do not give you license to share or sell the animations or textures you create. If you’re a highly skilled artist and interested in sharing or selling your work to the Infinity PBR community as add-on packages, please contact me.
CONCEPT ART
Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.
ANIMATIONS
• Barbarian: Attack 1 Left
• Barbarian: Attack 1 Right
• Barbarian: Attack 2 Left
• Barbarian: Attack 2 Right
• Barbarian: Attack 3 Left
• Barbarian: Attack 3 Right
• Barbarian: Cast Loop
• Barbarian: Death
• Barbarian: Kick Left
• Barbarian: Kick Right
• Barbarian: Put Back Dagger Left
• Barbarian: Put Back Dagger Right
• Barbarian: Running Jump 1
• Barbarian: Running Jump 2
• Barbarian: Take Out Dagger Left
• Barbarian: Take Out Dagger Right
• Barbarian: Taunt
• Bow: Shoot High
• Bow: Shoot High Right
• Bow: Shoot Straight Left
• Bow: Shoot Straight Right
• Crossbow: Shoot Left
• Crossbow: Shoot Right
• Generic: Attack 1 Left
• Generic: Attack 1 Right
• Generic: Attack 2 Left
• Generic: Attack 2 Right
• Generic: Cast 1 Loop
• Generic: Cast 2 Loop
• Generic: Cast 3 Loop
• Generic: Death
• Generic: Got Hit
• Generic: Grab Weapon From Back Left
• Generic: Grabe Weapon From Back Right
• Generic: Head Look Left Loop
• Generic: Head Look Right Loop
• Generic: Idle
• Generic: Idle Break
• Generic: Idle Combat Ready
• Generic: Put Weapon Back Left
• Generic: Put Weapon Back Right
• Generic: Run
• Generic: Walk
• Generic: Walk Backward
PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire “Magic Spells & Particles Pack”, so you can create your own magic spells. There are amazing particle packs on the Asset Store — my particles are fine, but can’t compete with those, I do urge all users to investigate which other particle packs fit their project.
LEGACY SHADERS & HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and we now include HDRP versions as well.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it’s free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.