本资料是关于古罗马蓄水池环境场景Unreal Engine游戏素材资源,大小:1.5 GB,使用软件:Unreal Engine 4.15-4.27,语言:英语。
一个古老的蓄水池环境,它使用高级镶嵌置换与顶点绘制、网格 LOD、BSP“拳击”、极简实例几何和纹理相结合,以较低的性能开销实现高水平的细节。
该环境包括许多自定义材料和技术,您可以在自己的项目中剖析和利用这些材料和技术。
技术细节
* 基于物理的渲染:是
* 纹理大小(请列出每个分辨率的纹理):4096x、2048x、1024x、512x 和 32x
* 碰撞:是,自动生成
*顶点数:
* LOD:是,3
* 数量网格数:51
* 材质和材质实例数:83
* 纹理数:112
* 引擎兼容性:4.11
* 预期平台:桌面、控制台、VR
* 测试平台:桌面和 VR
* 包括的文档:否
* 重要\附加说明:火炬上的火焰实际上是一个视频文件,它通过蓝图在 PIE 会话中自动播放,但按顺序播放要在编辑时显示它们,您必须右键单击 Movies/Flame01 媒体播放器文件,然后单击播放。
An Ancient Cistern environment which uses advanced tessellated displacement in conjunction with vertex paint, mesh LODs, BSP ‘boxing’, minimalist instanced geometry and textures to achieve a high level of detail with lower performance overhead.
This environment includes many custom materials and techniques that you can dissect and utilize in your own project.
Technical Details
* Physically-Based Rendering: Yes
* Texture Size (please list textures for each resolution): 4096x, 2048x, 1024x, 512x and 32x
* Collision: Yes, auto-generated
* Vertex Count:
* LODs: Yes, 3
* Number of Meshes: 51
* Number of Materials and Material Instances: 83
* Number of Textures: 112
* Engine Compatibility: 4.11
* Intended Platform: Desktop, Console, VR
* Platforms Tested: Desktop and VR
* Documentation Included: No
* Important\Additional Notes: The flames on the torches are actually a video file which is automatically played in a PIE session via blueprint but in order for them to show up while editing you must right click the Movies/Flame01 Media Player file and click Play