本资料是关于东欧贫民窟场景环境建筑物道具Unreal Engine游戏素材资源,大小:270 MB,使用软件:Unreal Engine 4.25-4.27,语言:英语。
东欧贫民窟地图包括照片扫描的游戏就绪建筑物、道路、树叶、楼梯、混凝土块等。
几乎所有资产都是使用摄影测量法创建的。大多数资产都是非模块化的。
包括演示地图。
视频 – https://youtu.be/5nk3CTmQMuw
技术细节
特点:
高质量的照片扫描资产。
没有内部的建筑物和很少有内部的建筑物。
许多道具,如柏油路、人行道、楼梯、混凝土块。
树和草。
演示地图
独特网格数:83
碰撞:是的,自定义。
顶点数:从 32 到 26333
LOD:无
材质和材质实例数:88
纹理数量:185
纹理分辨率:从 512 到 4096
支持的开发平台:
Windows:是
Mac:否
Eastern Europe slums map includes photoscanned game ready buildings, roads, foliage, stairs, concrete pieces etc.
Almost all assets are created by using photogrammetry. Most of assets are non modular.
Demonstration map included.
VIDEO – https://youtu.be/5nk3CTmQMuw
Technical Details
Features:
High quality photoscanned assets.
Buildings without interior and few buildings with interior.
Many props like asphalt road, sidewalks, stairs, concrete pieces.
Trees and grass.
Demonstration map
Number of Unique Meshes: 83
Collision: Yes, custom.
Vertex Count: from 32 to 26333
LODs: No
Number of Materials and Material Instances: 88
Number of Textures: 185
Texture Resolutions: from 512 to 4096
Supported Development Platforms:
Windows: Yes
Mac: No