动态响应输入相机系统Unreal Engine游戏素材资源

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本资料是关于动态响应输入相机系统Unreal Engine游戏素材资源,大小:1 MB,使用软件:Unreal Engine 4.19 – 4.27,语言:英语。

反应式相机组件可以插入到任何演员中,并允许相机根据 2 个输入(向前和右侧)以多种方式做出反应。
非常适合等距、自上而下、赛车、2D 横向滚动、第三人称游戏。在一分钟内启动并工作!可以在几秒钟内轻松融入大多数虚幻引擎项目模板!
大量选项 (10+) 用于配置您希望相机根据输入的行为方式。相机可以放大/缩小,改变FOV,倾斜,平移。一切都会根据您提供的输入以您想要的方式自动发生。
它所需要的只是拥有一个由连接到弹簧臂组件的摄像头组件组成的摄像头系统(大多数 UE4 项目模板已经具有该设置)并且它会立即工作!
您可以在运行时启用/禁用组件、插件播放器输入来驱动反应、插件时间线或其他图表来驱动输入。可以与标准相机组件的所有其他现有属性一起使用。
这不会取代标准相机组件。它是您添加到任何演员的附加组件,以使您的相机变得..反应!
技术细节
特点:
基于前/右输入的动态相机移动
在不到一分钟的时间内轻松设置
10 多个可配置选项,因此您可以选择相机的反应方式!
非常适合等距、自上而下、横向滚动、第三人称、基于车辆的游戏类型。
蓝图数量:3
支持的开发平台:Windows、Android、iOS
支持的目标构建平台:Windows 64 位

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The Reactive Camera Component can be inserted into any actor and allow for the camera to react according to just 2 inputs (forward & right), in a variety of ways.
Perfect for Isometric, Top-Down, Racing, 2D Side-Scrolling, Third-Person games. Get it up and working in under a minute! Can be easily fitted into most of Unreal Engine project templates in seconds!
Huge array of options (10+) to configure how you want your camera to behave according to input. Camera can zoom in/out, change FOV, tilt, pan. Everything happens automatically, in the way you want based on the input you provide.
All it requires is to have a camera system that consists of a camera component attached to a spring arm component (most of UE4 project templates have that setup already) and it will work right away!
You can enable/disable the component at runtime, plug-in player inputs to drive the reaction, plug-in Timelines or other graphs to drive the input. Can be used along all other already existing properties of the standard Camera Component.
This does NOT replace the standard camera component. It is an additional component that you add to any actor, in order to have your camera become.. reactive!
Technical Details
Features:
Dynamic camera movement based on forward/right input
Easy setup in less than a minute
10+ configurable options so you can choose how your camera reacts!
Perfect for Isometric, Top-Down, Side-scrolling, Third-person, Vehicle-based types of games.
Number of Blueprints: 3
Supported Development Platforms: Windows, Android, iOS
Supported Target Build Platforms: Windows 64-bit

资源地址

CG素材岛 » 动态响应输入相机系统Unreal Engine游戏素材资源