本教程是关于Unity游戏UI界面动画设计视频教程,时长:1小时16分,大小:470 MB,MP4高清视频格式,教程使用软件:Unity,附源文件,作者:Alexander Urik,共20个章节,语言:英语。
Unity Reflect allows for easy movement of assets between Autodesk Revit and the Unity Game engine, making changes and other critical tasks such as design analysis and metadata processing easier to accomplish by creating a real-time link between the two applications. Join instructor Logan Smith as he shares example use cases in Unity and Reflect and explore how to interact with Revit data in real time.
此内容查看20元(VIP免费),请先登录