本资料是关于56组4K高清无缝针织物面料PRB纹理材质UE4游戏素材资源,大小:1.3 GB,使用软件:Unreal Engine 4.20 -4.25,语言:英语。
56 种独特的无缝 4K 织物材质源自扫描数据并针对 UE4 进行了优化。这些逼真的 PBR Fabric 材质可在游戏或 Arch Viz 中使用,并具有灵活的主材质。环境和角色的理想选择 – 众多且易于使用的参数可帮助您快速创建大量变化。可以使用纹理 LOD 偏差访问 2K 和 1K 版本的纹理(请参阅 UE4 文档)
请注意,此包包含 11GB 的 4K 高分辨率纹理!
技术细节
特点:
1 个核心面料主材质,带有可选的镶嵌变体
56 种独特的面料材质 – 每个都有 15 个子材质实例,总共近 900 个材质实例
505 种独特的 4096×4096 纹理
整个库的材质函数变体——便于图层混合!
所有面料都支持以下功能:
UV 操作
基础颜色着色和渐变映射
模糊着色
法线和粗糙度
发射
镜面级别 微调
视差遮挡映射
次表面散射控制
环境遮挡
不透明度和蒙版透明度与抖动时间 AA
镶嵌和顶点位移
性能可以定制易于使用的材料参数控制。显示的所有图像都是以 2048 ppm 的 Texel 密度平铺 200 个单位的织物。
规格:i7-8700k,GTX 1080ti
UE4 报告平均 65 FPS 和 1.9GB 内存,整个集合在视口中设置如下:
纹理设置为全 4K 分辨率,启用所有材质功能,启用纹理流
最小规格:在 UE4 中正常使用材质期间(不是屏幕上的整个目录) 这个包应该在中高端 PC 或 Mac 上运行良好。
支持的开发平台:PC、Mac
支持的目标构建平台:PC、Mac、PS4 和 Xbox One 使用渠道打包时,
除非作为电子/交互媒体的嵌入式组件,否则纹理或材料不能重新分发或转售。
56 unique seamless 4K Fabric Materials derived from scan data and optimised for UE4. These realistic PBR Fabric materials are ready to use in Games or Arch Viz and feature a flexible Master Material. Ideal for both environments and characters alike – the numerous and easy to use parameters help you quickly create lots of variation. 2K and 1K versions of Textures can be accessed using Texture LOD bias (see UE4 doc)
Please note this pack contains 11GB of 4K high resolution textures!
Technical Details
Features:
1 core Fabric Master Material with optional tessellation variant
56 unique Fabric Materials – each with 15 child Material Instances for a total of nearly 900 Material Instances
505 unique 4096×4096 Textures
Material Function variants for entire library – for easy layer blending!
All of the Fabrics support the following:
UV manipulation
Base Color colorization and Gradient Mapping
Fuzzy Shading
Normal and Roughness
Emissive
Specular Level fine tuning
Parallax Occlusion Mapping
Subsurface Scattering control
Ambient Occlusion
Opacity and Masked Transparency with Dithered Temporal AA
Tessellation and Vertex Displacement
PERFORMANCE can be tailored with easy to use Material parameter control. All images shown are of the Fabrics tiled across 200 units a Texel Density of 2048ppm.
Specs: i7-8700k, GTX 1080ti
UE4 reports Avg. 65 FPS and 1.9GB mem with the entire collection set in viewport with the following:
Textures set to full 4K resolution, all material features enabled, texture streaming enabled
Min Spec: During normal use of the Materials in UE4 (not the entire catalog on screen) this pack should run well on a mid to high end PC or Mac.
Supported Dev Platforms: PC, Mac
Supported Target Build Platforms: PC, Mac, PS4 and XBox One when utilising channel packing
Textures or Materials cannot be redistributed or resold unless as embedded components of electronic/interactive media.