本教程是关于Blender兽人游戏角色完整制作工作流程视频教程,时长:13小时,大小:8.8 GB,格式:MP4高清视频格式,教程使用软件:Blender,附源文件,作者:Rick Davidson, Grant Abbitt,共6个章节,语言:英语。
Model Video Game Characters. Use The Sculpt Tool To Shape, Add Texture, Rig & Animate Video Game Characters
What you’ll learn
Create a character from start to finish using Blender.
Block out the basic shape of your character using a standard box modelling approach.
Use the sculpt tools to shape the broad level details of your character.
Use the sculpt tools to add fine details to your character.
Texture paint your character to give it colour and details.
Rig (add bones) to your character so that it can be animated.
Animate your character.
Add your character into the Unity game engine if you choose to do so.
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