次世代逼真火山岩石从建模到纹理制作全流程视频教程

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本教程是关于次世代逼真火山岩石从建模到纹理制作全流程视频教程,时长:6小时,大小:9.4 GB,MP4高清视频格式,教程使用软件:Zbrush,SP,SD,UE4,附源文件,作者:Casper Wermuth,共10个章节,语言:英语。

Watch as Lead Environment Artist at Ubisoft, Casper Wermuth create highly realistic volcanic rocks for Unreal using a combo workflow of Zbrush, Substance Designer, and Substance Painter. His techniques can be applied to any type of rock project and allows for scaling objects without messing up the texel density. His process covers modelling in Zbrush, creating UVs using 3d Coat, Creating tiling textures in Substance Designer, mask creation in Substance Painter, and finally putting it all together in Unreal with impressive results.

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