UE4游戏引擎开发世界地图制作视频教程

%title插图%num

本教程是关于UE4游戏引擎开发世界地图制作视频教程,时长:53分,大小:430 MB,MP4高清视频格式,教程使用软件:UE4,附源文件,作者:Kem Yaralioglu,共4个章节,语言:英语。

In this tutorial I cover the fundamental aspects of setting up a massive open world with UE4 using World Composition. I test everything on a 16km2 landscape but the techniques showcased can be used for a 256km2 landscape should you wish. Everything you see is procedually placed, only the animals have been manually placed for the cinematic.
World Composition allows for level streaming, in short; loading and unloading levels based on distance from the camera. That coupled with the procedural tools such as Procedural Foliage Volumes and Landscape Grass will allow you to populate an entire open world very quickly. It also allows teams to work on the same level without running into conflicts with locked files.
We will cover the following –
World Composition
Procedural Foliage Spawner
Landscape Grass
Foliage Type Actors
Level Streaming
Contents
52 Minutes Tutorial
1080p Resolution
Software Used
Unreal Engine 4
Level
Beginner

此内容查看20元(VIP免费),请先
资源地址

CG素材岛 » UE4游戏引擎开发世界地图制作视频教程