本教程是关于Blender中Eevee渲染引擎制作体积云视频教程,时长:2小时12分,大小:4.9 GB,格式:MP4高清视频格式,教程使用软件:Blender 2.8,作者:Kent Trammell,共8个章节,语言:英语。
In this Blender course learn how to create realistic clouds with Blender 2.8 and the Eevee render engine. Discover the power of Blender’s Shader Editor for generating volumetric clouds.
Take to the Skies with Blender and Eevee
Clouds are a great example of volumetric shapes. They’re gaseous which means they can’t realistically be modeled with polygons. Instead they’re entirely generated with shader nodes.
Even though volumes require notoriously long render times with Cycles, Eevee makes volume rendering practical. Thanks to Blender’s cutting edge Eevee render engine we can generate, tweak, and perfect cloud volumes in basically real time.